Orders, guilds, councils, and factions of the Spellmonger series
Orders of battle-magi β founded for war, maintained for the peace after.
Armoured knight-mages, the hybrid orders of sword and spell.
The great guilds and councils of magic β the Arcane Orders and their rivals.
The quiet services: the Family, the Garden Society, the Woodsmen, and the IRIS.
Institutions of state β past and present.
Standing councils β humani, Alka Alon, and joint.
Standing companies and free companies under arms.
Temples, priesthoods, and the scholarly sacred.
Movements and factions without charter or crown.